DRAFT DEXPull a trainer

Pull a trainer.
Beat the Elite Four.

SPIN · RAID A SQUAD · WATCH IT PLAY OUT

Pull the reel. It lands on a trainer, a gym leader, a team boss, a Champion, and you draft one Pokémon from their real squad. The read-out below your team tells you how strong you are, what you crush and where you're exposed, so you know what to shoot for. Six pulls, then watch your team fight the Elite Four one battle at a time. Go 5-0 and someone is waiting at the summit.

Each pull is free; a re-spin swaps the trainer but you only get three for the whole draft. Battles are scored on three things, and the read-out mirrors them: Firepower is whether you can hit the Elite Four's types super-effectively, Resilience is whether you can take the hits, and Coverage is how broad your super-effective reach is across all eighteen types. The playout tells you which of those decided each round.

Pull 1 of 6

Pull the reel

Re-spins: 3

This run's Elite Four

GYM LEADER

Draft one from the squad

Team locked in

Squad read-out

Draft your first Pokémon to build the read-out.

ELITE FOUR GAUNTLET

Badges 0 / 5

Your team

UNOFFICIALFAN GAMENO SPRITES USED

Independent fan-made draft and battle simulator, inspired by the format of 38-0. Not affiliated with, endorsed by or licensed by Nintendo, Game Freak, The Pokémon Company or any publisher. Pokémon and trainer names, types and stats are used descriptively to power the game. No sprites, artwork, likenesses or official logos are used. All trademarks remain the property of their respective owners.